﻿namespace State
{
    public enum PlayerTurn
    {
        X = 1,
        O = 2
    };

    public enum Winner
    {
        None = 0,
        PlayerX = 1,
        PlayerO = 2,
        Draw = 3
    };

    public class TttState
    {
        public static PlayerTurn WhoTurn { get; set; }

        public static bool GameOver { get; set; }
    }
}
